

Francesca Viktoria RiƱa
Game & Level Designer | Digital Artist | Pixel Artist
I am a Game Design and Development student at De La Salle - College of St. Benilde, majoring in Game Art. I have a passion for worldbuilding and story writing as well as drawing and designing characters that fit into them.Nickname: Essi
Artist Name: HYUIXI ( "hue"-ee-shee )
Skills
Digital Illustration
Character Concept Art
Scriptwriting and Story Writing
Game Testing
Game Design
Level Design
Basic 3D Modelling, Texturing, and Rigging
Games I've worked on
Most Recent to Oldest
deep horizon by labyrinth station (2025)
Venturing in the deep sea, an unfortunate accident happens leading you stranded in the bottom of the ocean. Having no other option but to search for bubbles of hope and find your way out...This game was submitted to IGDA-GUILD's Global Game Jam 2025 where we were instructed to make a game in under two (2) days, with the theme being "Bubbles".
roles
3D Environment Artist
Game Designer
Level Designer
Lighting Artist
Awards & achievements
Best Sound Design, IGDA-GUILD Global Game Jam 2025
stygian by gamfraud software (2024)
Shrouded in darkness, you find yourself in a long-decaying and forgotten facility, haunted by mysteries and the unknown. Deprived of your sight, perceive the world around you using sound as your guide. Navigate through your surroundings, unravel puzzles, and fend off lurking threats as you piece the truth behind the facilityās secrets.
roles
Lead Artist
Level Designer
Game Designer
reverie by siren station (2023, 2024)
Alone in her thoughts, Eve dreams and finds herself in strange yet oddly familiar surroundings, now suffused with loneliness and isolation. Embark on an introspective journey as you explore gloom-evoking settings, find treasured photographs, and solve complex puzzles - all the while navigating Eve's struggles living in a world plagued by the COVID-19 pandemic.
roles
First Version (Reverie 1.0, 2023)
Lead Artist
2D Artist
3D Environment Artist
Second Version (Reverie 2.0, 2024)
Lead Artist
2D Artist
UI Artist
Awards & achievements
Highest Ranked Capstone Game [Bracket A] (Incendium Term 2 AY. 2023-2024) - Reverie 1st Version
PGDX Indie Stars 2024
life force: the card game (2023)
Life Force is a card game I made in college for one of my courses. We were tasked to make a board game of our choice and I decided to make a card game inspired by Yu-Gi-Oh, Magic: The Gathering, and Legends of Runeterra. The main feature of the game being that in order to make a turn ( summoning creatures, using spells, etc. ) is to take points away from your health points (HP).NOTE: Unfortunately the file that had all the cards was deleted so I could not include all the cards created. I tried my best to include every single one I could find.
roles & credits
Roles
Game Designer
Credits ( Artists | Art that was used for the cards )
Myself / Jrien

Life's Hard Then You Die (2022)
Life's Hard Then You Die is a visual novel game I designed with a friend for a storywriting class. We were told to make a visual novel with multiple characters to choose from. It did not matter what the theme was as long as the ending of all characters were the same: they die.In this fantasy visual novel, you can choose from three characters, Akil, Cadwyn, and Nerros, who were all randomly transported into the middle of nowhere by a strange power.
roles
Character Artist
Designer
Story Writer
Directory
Commissioned work
@ShinenToshiaki
@Astariee
@eggy00_
@xMightyTea
2D ART
CONCEPT ART
PIXEL ART (characters)
PIXEL ART (environment)
environment lighting
Third Party Environment Used for Practice