Francesca Viktoria RiƱa

Game & Level Designer | Digital Artist | Pixel Artist


I am a Game Design and Development student at De La Salle - College of St. Benilde, majoring in Game Art. I have a passion for worldbuilding and story writing as well as drawing and designing characters that fit into them.Nickname: Essi
Artist Name: HYUIXI ( "hue"-ee-shee )

Skills

  • Digital Illustration

  • Character Concept Art

  • Scriptwriting and Story Writing

  • Game Testing

  • Game Design

  • Level Design

  • Basic 3D Modelling, Texturing, and Rigging


Games I've worked on

Most Recent to Oldest

deep horizon by labyrinth station (2025)

Venturing in the deep sea, an unfortunate accident happens leading you stranded in the bottom of the ocean. Having no other option but to search for bubbles of hope and find your way out...This game was submitted to IGDA-GUILD's Global Game Jam 2025 where we were instructed to make a game in under two (2) days, with the theme being "Bubbles".

roles

  • 3D Environment Artist

  • Game Designer

  • Level Designer

  • Lighting Artist

Awards & achievements

  • Best Sound Design, IGDA-GUILD Global Game Jam 2025


stygian by gamfraud software (2024)

Shrouded in darkness, you find yourself in a long-decaying and forgotten facility, haunted by mysteries and the unknown. Deprived of your sight, perceive the world around you using sound as your guide. Navigate through your surroundings, unravel puzzles, and fend off lurking threats as you piece the truth behind the facility’s secrets.

roles

  • Lead Artist

  • Level Designer

  • Game Designer


reverie by siren station (2023, 2024)

Alone in her thoughts, Eve dreams and finds herself in strange yet oddly familiar surroundings, now suffused with loneliness and isolation. Embark on an introspective journey as you explore gloom-evoking settings, find treasured photographs, and solve complex puzzles - all the while navigating Eve's struggles living in a world plagued by the COVID-19 pandemic.

roles

First Version (Reverie 1.0, 2023)

  • Lead Artist

  • 2D Artist

  • 3D Environment Artist

Second Version (Reverie 2.0, 2024)

  • Lead Artist

  • 2D Artist

  • UI Artist

Awards & achievements

  • Highest Ranked Capstone Game [Bracket A] (Incendium Term 2 AY. 2023-2024) - Reverie 1st Version

  • PGDX Indie Stars 2024


life force: the card game (2023)

Life Force is a card game I made in college for one of my courses. We were tasked to make a board game of our choice and I decided to make a card game inspired by Yu-Gi-Oh, Magic: The Gathering, and Legends of Runeterra. The main feature of the game being that in order to make a turn ( summoning creatures, using spells, etc. ) is to take points away from your health points (HP).NOTE: Unfortunately the file that had all the cards was deleted so I could not include all the cards created. I tried my best to include every single one I could find.

roles & credits

Roles

  • Game Designer

Credits ( Artists | Art that was used for the cards )


Life's Hard Then You Die (2022)

Life's Hard Then You Die is a visual novel game I designed with a friend for a storywriting class. We were told to make a visual novel with multiple characters to choose from. It did not matter what the theme was as long as the ending of all characters were the same: they die.In this fantasy visual novel, you can choose from three characters, Akil, Cadwyn, and Nerros, who were all randomly transported into the middle of nowhere by a strange power.

roles

  • Character Artist

  • Designer

  • Story Writer



Directory




Commissioned work

@ShinenToshiaki

@Astariee


@eggy00_


@xMightyTea


2D ART



CONCEPT ART



PIXEL ART (characters)


PIXEL ART (environment)



environment lighting

Third Party Environment Used for Practice